SEATTLE —November 2, 2022—Big Fish Games, a leader in casual games, today launched a new partnership with Girls Who Code, whose mission is to close the gender gap in technology and to change the image of what a programmer looks like and does. The partnership led by the Big Fish Women in Games Employee Impact Group includes sponsorship of GWC Clubs, which are free and open to girls in grades 3 through 12.
GWC Clubs offer students a flexible coding curriculum to learn to use coding to help their community through completion of an impact project while also building a sisterhood of supportive peers and role models to help solidify a feeling of belonging in the CS field. Through this partnership, Big Fish will offer employee volunteering opportunities for GWC Clubs as well as hiring opportunities for Girls Who Code alumni.
“At Big Fish, we believe games are for everyone - and the key to making games for everyone is purposely diversifying the pool of game makers,” said Rachel DiPaola, Senior Director of Transformation and President Chair of Women in Games at Big Fish. “Big Fish is committed to the Girls Who Code cause of closing the gender gap in computer science and our partnership is just the beginning of supporting the next generation of incredible game makers.”
About Big Fish Games
With 20 years of game development and publishing experience, Big Fish Games is a leader in the biggest gaming categories in the world — Free-To-Play and Premium PC & Mac.
Big Fish is home to some of the biggest, most dinner-delayingly fun mobile casual games – including EverMerge, Gummy Drop!, Cooking Craze and plenty more. Big Fish is part of the Pixel United family, under the umbrella of Aristocrat Leisure Ltd.
Big Fish creates memorable games that are loved and played by millions of people around the world. Visit www.bigfishgames.com for more information.
About Girls Who Code
Girls Who Code is an international nonprofit organization working to close the gender gap in technology, and leading the movement to inspire, educate, and equip students who identify as girls or nonbinary with the computing skills needed to pursue 21st century opportunities. Since launching in 2012, Girls Who Code has reached 500,000 students through our in-person and virtual programming, and 115,000 of our alumni are college or career-aged.
We have sparked culture change through marketing campaigns and advocacy efforts, generating 14 Billion engagements globally. In 2019, the organization was named the #1 Most Innovative Non-Profit on Fast Company’s Most Innovative Companies list, and in 2022 was named one of NonProfit Times’ Best Nonprofits to Work For. Visit www.girlswhocode.com for more information.
TriplePoint for Big Fish Games